
Motion Designer, 3D (Brand Advertising)
- United Kingdom
- £90,400 per year
- Permanent
- Full-time
- Work across the Link and Stripe brands to develop, establish and create illustration and motion styles in close partnership with Brand Design, Product Design, Marketing and Communications.
- Create photo-realistic 3d compositions that tell editorial stories in static and motion and a variety of advertising surfaces from billboards to video.
- Champion and influence how the Stripe and Link brands expresses itself through image and motion and develop guidelines, systems, and processes to ensure quality and consistency at scale.
- Work collaboratively with non-motion designers, elevating and informing each others' work.
- Oversee quality and consistency of 3d illustration/motion and how it is used to express our brand-from product, to advertising campaigns and events.
- Oversee the work of external teams in creative strategy, execution, and production.
- Collaborate with designers, researchers, product managers, marketers, and other cross-functional partners to serve a global audience.
- Inspire, create and sustain a culture of excellence by expanding and evolving our best practices, design process, and ideation.
- Have 6+ years of relevant design and art direction experience for technical and product-driven companies.
- Bachelor's or Master's degree in art, or equivalent professional experience.
- Have a strong strategic acumen for building leading brands in a fast paced, global facing environment.
- Are a systems-thinker and excel at extrapolating and extending shared patterns and behaviors.
- Proven excellence in effective art direction, and building and extending 3d illustration systems.
- Have the ability to express and communicate a brand through distinct graphics, patterns, motion, interaction, and video (short form and long form).
- Can effectively communicate concepts, direction and decisions with the team and with external partners.
- Strong track record independently delivering work as well as collaborating with and influencing the work of other designers, contractors, and agencies.
- Have a working knowledge of editing and how motion is integrated into live-action, and some familiarity with editing software.
- Find a meaningful balance between optimizing for speed, quality, and doing risky, interesting, pixel-perfect work.
- Are persuasive and humble in explaining your work, process, and decisions and crave feedback to help you design at your best.
- Love working with other designers to help them learn and grow-and have them help you learn and grow.