
Design - (Various Disciplines) - Talent Pool (EU)
- London
- Contract
- Full-time
- Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives, depending on your specialization.
- Work closely with cross-disciplinary teams, including programmers, artists, and producers, to ensure seamless gameplay integration.
- Develop and maintain design documentation, prototypes, and iterative improvements based on internal testing and player feedback.
- Balance and refine gameplay mechanics to achieve engaging and rewarding player experiences.
- Analyze player behavior, feedback, and data to inform design decisions and enhance engagement.
- Participate in design reviews, offering and receiving constructive feedback to refine design implementations.
- Ensure consistency and alignment with the game's creative vision and project objectives.
- Experience:
- 3+ years of professional experience in game design (level design, combat design, worldbuilding, narrative design, technical design, or encounter design).
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
- Technical Skills:
- Proficiency with game engines such as Unreal Engine or Unity.
- Familiarity with scripting languages, visual scripting tools, or proprietary game design tools.
- Strong understanding of player psychology, game mechanics, pacing, and balance.
- Collaboration and Communication Skills:
- Ability to work effectively within a cross-functional team and integrate feedback into iterative design.
- Strong written and verbal communication skills to convey complex design ideas clearly.
- Passion for Game Design:
- Deep knowledge of game design principles, industry trends, and player expectations.
- Enthusiasm for problem-solving and pushing the boundaries of interactive experiences.
- Experience working on AAA titles.
- Knowledge of procedural design, emergent gameplay systems, or AI-driven gameplay mechanics.
- Background in narrative design, interactive storytelling, or dialogue systems.
- Experience with multiplayer, live-service, or co-op game design.