Senior Animator
Push Gaming
- London
- Permanent
- Full-time
- Create high-quality storyboards and animations in Spine in all areas of the game from characters to backgrounds to game symbols and VFX
- Work closely with Art Leads, Game Designers and Developers to detail the goals and implement animations into the game.
- Receive feedback from art/animation leads, art directors and support them to meet the demands and expectations of the projects.
- Assist developers throughout the game development process.
- Take ownership of your own development to grow and learn.
- Use your experience to guide more junior members of the team.
- Produce concepts and mock-ups to help the decision making process.
- Optimise assets so that our games run smoothly.
- Designing recourse lean animations, still of high quality and performance for mobile devices.
- Good communication skills and experience working in a team environment.
- A desire to push animation in video-games to new levels of believability.
- 3+ years of experience in the slot industry, with a strong understanding of slot games mechanics.
- Excellent understanding of skeletal animation in Spine 2D.
- Knowledge of Adobe packages like Photoshop, After Effects.
- Understanding how to compile animations for a game pipeline
- A varied showreel that covers character animation, visual effects and storytelling
- Strong understanding of animation principles, such as key poses, squash and stretch, anticipation, follow-through, etc
- Ability to work within an art team, manage multiple tasks and work towards deadlines
- Ability to develop various appealing animations and adapt to existing styles and guidelines set by Art Leads and Art Director
- A communicator with the ability to verbalise conceptual thoughts and with an openness to constructive criticism