
Head of Art
- Cambridge
- Permanent
- Full-time
- Providing people leadership and management to your direct reports (Art Directors and Lead Artists) through effective communication, objective setting, feedback, coaching, mentoring and support with career development to maintain an engaged, productive and inclusive team environment.
- Establishing a department-wide community of practice, ensuring that standards, expectations and methods are consistent across multiple teams.
- Fostering innovation and creativity within the Art teams while maintaining a clear focus on delivering high-quality gaming experiences for our players.
- Supporting and championing outsourcing as part of our development process.
- Analysing the development processes of each title and applying the insights gained to enhance the creation of future titles.
- Collaborating with the Director of Art to define and evolve the art style for new and future games.
- Assigning people to projects based on strengths and development goals, ensuring optimal team composition.
- Supporting recruitment, training, and succession planning within the Art discipline.
- Fostering a strong working relationship with other department heads to resolve cross-functional challenges and align on strategic goals.
- Anticipating future trends in game art and develop strategies to keep the team at the forefront of the industry.
- When appropriate, deploying yourself onto game projects and applying your technical skill set to support development.
- Proven experience in a creative management role within the games industry with a strong portfolio of successful game projects.
- Excellent leadership and team management skills, with the ability to inspire and develop others.
- Strong background in art asset production with a portfolio demonstrating high-quality work.
- Deep understanding of art pipelines, tools, and production workflows.
- Strong communication and collaboration skills across disciplines.
- Knowledge of current game art trends, best practices, and emerging tools and technologies.
- Strong problem-solving skills and the ability to think creatively, commercially and strategically.
- Passion for games and a commitment to artistic excellence.