
Director of Design
- Cambridge
- Permanent
- Full-time
- Collaborating with the Director of Creative Development and the Chief Development Officer on departmental planning, recruitment, training, and succession planning.
- Championing and reinforcing the design vision for all projects, focusing on player experience over complexity.
- Fostering a high-performance culture within the department through leadership, people development, and team engagement.
- Providing people leadership and management to your direct reports (currently 2 people) through effective communication, objective setting, feedback, coaching, mentoring and support with career development to maintain an engaged, productive and inclusive team environment.
- Developing and driving the design strategy for projects, setting the appropriate quality bar and ensuring adherence across projects.
- Applying leadership skills to guide development teams in making difficult decisions impacting quality and time.
- In collaboration with other Development leaders, setting new projects up for success by ensuring that the appropriate structures, processes, tech and people are in place.
- Removing blockers on key issues and coaching developers, recognising when to be more hands-on when an impasse is reached, or a development issue is time critical.
- Proven experience in a game design leadership role with a strong portfolio of successful game projects on console and PC.
- Excellent leadership and team management skills, with the ability to inspire and motivate a design team.
- Deep understanding of game mechanics, player psychology, and engagement strategies.
- Strong communication and collaboration skills, with the ability to work effectively with cross-functional development teams.
- Knowledge of current game design trends, best practices, and emerging tools and technologies.
- Strong problem-solving skills and the ability to think creatively, commercially, and strategically.
- Passion for games and a deep understanding of various game genres and platforms.