
Sound Designer
- Guildford, Surrey
- Permanent
- Full-time
- Interactive and linear sound effects design.
- Audio asset implementation.
- Field recording.
- Music editing.
- Audio tools & run-time systems design collaboration.
- Demonstrated creative and technical achievements in sound design.
- Prior working experience in game audio development – able to demonstrate this experience with a portfolio/demo reel of work.
- Strong knowledge of audio middleware tools such as Wwise or Fmod.
- Understanding of PS5, XBox Series X, and PC audio functionality, capabilities, and limitations.
- Experience with major digital audio workstations such as Pro Tools or Reaper.
- Solid understanding of technical audio theory and audio engineering.
- Excellent interpersonal communication skills.
- Exceptional organization skills.
- College degree preferred.
- Continuing Education Certificate, Professional or advanced degree in audio engineering, music, or similar preferred.
- FPS/Multi-player experience a plus.
- Experience with audio scripting tools or languages.