
Development Support: In-Game Media
- Dundee
- Permanent
- Full-time
- We create cinematic sequences, vignettes & marketing assets.
- We are involved in capturing motion capture data.
- We create in game content that spans a wide variety of styles and disciplines.
- Work closely and coordinate priorities with other R* studios and departments.
- Maintain and evaluate Motionbuilder assets.
- Export animation data into in-game assets.
- Maintain scene functionality via optimization and organisation of file assets.
- Manage incoming and outgoing motion capture data.
- Assist in keeping video capture data up to date.
- Previous experience / interest in animation-based software.
- Positive, solution-orientated individual, with an interest in video games and game development.
- Good interpersonal and communication skills and ability to work closely with members of our global teams.
- Knowledge of development issues with an understanding of export processes to game engine.
- Technically minded to problem solve and overcome challenges throughout production.
- Thrive to learn constantly and be receptive to changes.
- Be able to manage own self and be a team player.
- Experience with Motion builder/3ds Max.
- Experience with scripting Languages, Python, C#.
- Quality Assurance experience.