
Compiler Engineer - Remote - Perm
- London
- Permanent
- Full-time
We are seeking engineers with experience in areas of compilers, code generation and optimization.
Expertise in using the LLVM compiler family is required.
Experience in using GPUs for computation is a desirable skill, as is previous experience of GPU shader optimization.
A strong understanding of the architectures of shader cores and/or hardware neural network accelerators is also a desirable skill.
It is expected the successful candidate will have familiarity with one or more of standard shading and compute languages i.e.
GLSL, HLSL, SPIR-V, OpenCL-C.Excellent programming skills using C or C+ are required.Key Responsibilities
Develop a compiler that can efficiently target mobile GPUs
Liaise with GPU driver teams so that compiler requirements are fully captured
3. Liaise with performance optimization teams so that compiler produces increasingly better GPU code
4. Become an expert in use of GPU for other computational tasks such as ML and NN