AI Engineer (3D Graphics)
V-Nova
- London
- Permanent
- Full-time
Our PresenZ format enables six degrees of freedom, i.e. the ability to move and change perspective inside a pre-recorded content. This brings both perfect immersion without any cybersickness and a visual quality on par with Hollywood blockbusters. Come join us on our mission to build the future of Movies.Responsibilities:Overview / ResponsibilitiesWe are looking for an AI engineer in the field of 3D model reconstruction from videos and volumetric representation of 3D scenes for XR displays. You will integrate a small team of seasoned developers and engineers specialised in 3D, Visual Effects and VR/XR.Responsibilities:
- Conceptualize, design, train and deploy AI systems. in the fields of
- 3D object reconstruction from images
- Real-time display of volumetric images through optimization of graphics primitives and textures.
- Bring an AI expertise to the current content creation and real time immersive movie team, you will be the first AI Employee, really giving you the opportunity to shape the way we develop.
- Examples of developments you will have experience working on:
- “Nerfs”,
- “Gaussian Splatting”
- “Immersive Light Field Video with a Layered Mesh Representation.”
- True understanding of modern AI algorithms, for instance using back propagation techniques to optimise differentiable systems like differentiable 3D renderings. Ie. not only neural networks models.
- Good mathematical background.
- Programming Languages/frameworks
- Deep learning framework: pyTorch or TensorFlow
- Python
- Ideally C/C++ and Cuda
- Languages: Fluent English
- At least 2 years of experience in development in the AI field.
- Ideally experience in AI applied to 3D graphics.